﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace AKBGame.Object
{
    public class RhythmData : ICloneable
    {
        public float Time { get; set; }
        public int ColorType { get; set; }
        public int TapType { get; set; }
        public int PositionType { get; set; }
        public double Score { get; set; }
        public int ActiveSkillID { get; set; }

        public object Clone()
        {
            return new RhythmData()
            {
                Time = Time,
                ColorType = ColorType,
                TapType = TapType,
                PositionType = PositionType,
                Score = Score,
                ActiveSkillID = ActiveSkillID
            };
        }
    }
}
